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Ish'talla Wikipedia
( M )


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Magic

Methods:

Spells:

o Special words spoken in progression while pulling in one’s will and the energy of the world around them to achieve a desired effect.
o Magnitude of the spell is determined by the amount of discipline, concentration and experience the user has.
o Some naturally better than others.
o Specialization often seen.
o Effects of spells are generally instant and immediate, fading soon after with the exception of Manipulative magic.

Wards:

o Lingering spell woven around an object used for a single purpose.
o Effect can be repeated as long as the ward is in place.
o Permanent or semi-permanent.
o Wards generally encompass rooms, doors or buildings.
o Can be tattooed on to individuals using a special, magic-infused ink.

Enchantments:

o Magic infused into an object.
o Duration varies depending on desired effects and the ability of the individual applying the magic.
o Can be augmented or strengthened by use of special materials known for magical compatibility.
o If the physical integrity of the item is compromised, the enchantment will be broken or weakened significantly.

Rituals:

o Complex magic that combines all forms and calls upon a substantial amount of energy
o Often requires the use and destruction of a living object to fuel the spell
o Very few individuals have enough ability and discipline to control the level of magic involved
o Most are unsuccessful and often result in the death of the individual and all others involved

Types:

Defensive

o Magic used to keep things away from without causing harm
o Intermediate level
o Examples:
 * Benign wards that simply block entrance
 * Locking an object in place [such as a mask]

Manipulative:

o Magic used to alter another’s mental state
o Very high level magic, only those with incredible discipline can accomplish
o Examples:
 *Stealing another’s consciousness
 *Manipulating thoughts/emotions [mind control and ability to read thoughts impossible]

Survival:

o Magic used to allow an individual to generally survive
o Generally low level, most occupants of Ish’talla have these base abilities
o Examples:
 *Lighting small fires
 *Purifying small amounts of water

Healing:

o Magic used to reverse physical damage
o High level magic
o Examples:
 *Repair of wounds
 *Healing of diseases

Attack:

o Magic used to cause harm
o Intermediate to high level
o Examples:
 *Infusing heat through a metal object
 *Physical throwing of an individual object without touching them  *Causing pain

Complexity:

• Various type of magic can be combined to achieve desired effects.
• The higher the ability of the individual, the more can be added or changed
Example: [Zei’kiiel’s ward]
o Ink made from a plant receptive to magic absorption
o The ink was then infused with both manipulative magic able to sense emotion and attack magic able to cause pain when the emotion is detected
o Defensive magic was used to prevent the removal of the tattoo
o The ward tattooed on Za’apphei is defensive magic that negates the spell’s effects when the emotion centers on her
o The result is a ward that makes Zei’kiiel unable to experience lust or desire for an individual other than Za’apphei with out physical pain

Reik’ilah’h ritual:

• Ritual developed with intent of giving an individual the ability to effectively radiate magic with the ability to use any spell by thought alone
• Has never been successfully performed and fell into legend millennia ago as a myth, the rites hidden soon after the concept was developed for fear of success
• Requires the sacrifice of many lives to generate and transfer enough energy to the target individual
• Mi’iska’s attempt: o Backfired through the sacrifice of farm animals instead of conscious individuals
o Cases him to absorb magic instead of radiate it
 * All forms of existing magic are negated within fifteen feet of his body
 *Absorption causes his body to utilize the magic, healing any imperfection or damage instantly
 *All other effects unknown


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Me’ahtah ( May - ah - tah )

Associations:  Mother to Bal'thial, Ha'adrial, Syl'iise and Caa'mrih. Wife to Nir'aanl.


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Mh’hiiya ( --- )

Associations:  Enslaved male Siren, owned by an aristocratic ( and ex-one night stand of Andr'ial's ) attending Hir'itel's gathering. His owner made an offer to have her Siren sleep with Ati'yya while she and Andr'ial watched.


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Mi'iska ( Mee -skah )

Associations:  Youth attempting to gain the (currently) empty position of Harbinger in Queen Io'fayl's service.

Birthplace:  Island Province lining the coastline of the upper Northern Territories.

History:  Left his home after attempting an ancient ritual that was supposed to grant him unlimited power. The ritual backfired and caused him to absorb magic instead of radiate it, the absorption also allows him to involuntarily heal nearly any wound almost instantly.


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Mithghiiel ( Mitt - ghee - el )

Age: 92 (at death)
Height: 5' 11"
Physical: Medium length, light brown hair often pulled back into a ponytail. White, pupiless eyes. Forward twisting horns, same color pattern as Kso’ppghiel. Translucent gray leathery wings. Physically, his son looks like an exact carbon copy of him beyond the hair color.

Weaponry/Abilities: Longsword gifted to him by Gran’hein, exceptionally skilled in fighting, low level magic [survival]
Personality: Friendly, warm, charismatic but ruthless on the battle field. Earned the respect of most of Io’fayl’s army
Likes: Earning the respect of others, helping those who cannot help themselves, working hard, the freedom of battle, his role as Harbinger until Io’fayl asked him to go against his beliefs
Dislikes: Harming innocents

Family/Relationships/Past: Son of a soldier, worked his own way up through Io’fayl’s ranks until she took notice of how quickly this was happening and took interest in him. She invited him to become her Harbinger and lead general of her armies and he gladly accepted. The two became lovers, [though he was never in love with her], and he would follow her bidding while still maintaining a small amount of defiance that kept Io’fayl from completely taming him. Once Io’fayl asked him to harm innocents during one of her plans to cut supplies to the Western territories by taking out the farming communities, he flatly refused. Angered and hurt by his defiance, Io’fayl ordered him to be executed in hopes it would force him to change his mind. He never did and she was forced to go through with the execution or risk the loyalty of her entire army. Mithghiiel was willing to die for his beliefs but Gran’hein, [Mithghiiel’s traveling blacksmith at the time and close friend], along with a few others, devised a plan to execute another in his place. He reluctantly accepted the help and shed everything that would mark him as a solder minus his longsword.

Several villagers witnessed the entire ordeal, but one in particular felt very grateful for what he had done. El’lehana offered him a place to stay until he could figure out where he would go from there. The two spent many long nights talking and grew very fond of each other. Even though she kept him hidden away in secret for his own protection, he decided to being courting her properly for several months until the she accepted his proposal and the two decided to travel to the Eastern coast where he grew up to start their own family. Along the way, El’lahna became pregnant and gave birth to a son shortly after they arrived in the town of N’taiya. Mithghiiel quickly became a respected member of the community and spent his days working to help those around him.

Mithghiiel raised Kso’ppghiel as a normal child until the age of five when he brought his sword out again for the first time since he had shed his armor, determined to prepare his son for any path he may choose in life. He told his son about his life as a soldier, but never about the woman he had served. About six years later his wife became pregnant again but died tragically in childbirth, leaving Mithghiiel heartbroken and with a new daughter to raise. He put his grieving aside, taking a piece of her horn and wings and fitting them to the hilt of his sword so he would always have a part of her close to him. Mithghiiel raised his children with the help of the community he had spent so many years helping himself. Despite the loss of the one he loved most, he continued to lead a life that made him happy, always proud of his children. He eventually had a duplicate of his sword made by the son of the man who made his, Neir’hein, gave it to Kso’ppghiel shortly before Io’fayl had sent a raiding party to begin taking out the farming communities of the Eastern coastal territories. Mithghiiel was slain by a Ranga attempting to hold one off to allow his children to escape. His daughter E’nerii was also killed. He was buried next to his wife and daughter by his son who followed suit by taking a piece of both of them to place on his own sword and who now keep both Mithghiiel’s and his own sword close to him always.

Associations:  Father to Kso'ppghiel and En'rii. Once served as Queen Io'fayl's Harbinger and general to her armies for years before Kso'ppghiel was born. Died during an attack on his village when Kso'ppghiel was 17.




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Ish'talla is a co-created story written by Nezumi and Syrinxfox and is (C)2009 to us both. All related characters, images and artwork may not be used, copied or taken in any way without written permission.